Studio/Staff Analysis and Editorials

Lately I’ve been thinking about the direction I want to take this blog and what other content I want to put out as well as reviews. This has been a topic on my mind for a while and I’ve thought through many ideas since then.

One of the plans I previously had in mind were editorials related to visual novels. I wrote down many topics which I could discuss, some examples of topics that came to mind were “The power of choice”“What’s in a CG?”“The mechanics of visual novels” and “The protagonist”. Some of these titles are a bit abstract – mostly to not give them away – but I’m pretty sure you can grasp what the topics are about from them

The first three I have written above are ones I thought of a while ago and I don’t really remember how I came up with them. The last one I came up with very recently whilst playing Sono Yokogao o Mitsumete Shimau ~A Profile Kanzenban~ – which i have a review of here – but I always felt that the protagonist in visual novels was an interesting point of discussion.

Recently though I came up with a new idea for something I could do as well. It came to me when I finished Maji de Watashi ni Koishinasai when I was going through the extras that the game has. In the extras, there is a section which was called the “Staff room” which contains some postscript’s from the staff who worked on the game and also some behind-the-scenes tour of Minatosoft’s studio.

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This got me thinking a lot about the studio’s and producers behind visual novels which is something I find is rarely discussed so I thought why not start doing some research into all the different studio’s and their staff and write some spotlights on some of the most interesting and popular figures of the respective categories.

So I’ve decided that it would be fun and hopefully informative to make more posts about industry related thing like staff and studio spotlights to hopefully enlighten people about their favourite studios or at least learn something new about the industry as a whole. This kind of content has become popular especially in the Anime and Manga communities – especially with the cool Sakuga kids – so I wanted to try to do something similar with visual novels.

The only thing that I feel will make this a difficult thing to do would be looking up translating interviews from sources such as like art and fan-books but I should be able to do that hopefully, there are also interviews that have been translated which I could use as well as other sources.

There are quite a lot of studio’s I would like to do a spotlight on but to list a few of the ones I’m personally most interested in looking at are:

  • Type-Moon (Tsukihime, Fate series, Mahoutsukai no Yoru)
  • KEY (Kanon, Air, Clannad, Little Busters, Rewrite)
  • Akabeisoft2 (A profile, Sharin no Kuni, G-Senjou no Maou)
  • Nitroplus (Phantom of Inferno, Saya no Uta, Chaos;Head, Steins;Gate)
  • 07th Expansion (Higurashi, Umineko, Rose Guns Days)
  • Age (Muv-Luv)
  • Minatosoft (Kimi ga Aruji de Shitsuji ga Ore de, Maji de Watashi ni Koishinasai)
  • KID (Never7, Memories Off, Ever17, Remember11)
  • ELF (Dōkyūsei, Yu-No A girl who chants love at the bound of this world)
  • Frontwing (Grisaia Series)
  • Innocent Grey (Cartagra, Kara no shoujo, Flowers series)
  • Overdrive (Kira Kira, Deardrops, Dengeki Stryker, Boku ga Tenshi ni Natta Wake)

This is just a list of a few studios but there are still so many more that I could do. I will also do spotlights on some of the more notable staff from their respective studios. They will be cover staff positions such as Scenario, Artists and Composers but I won’t limit myself just to them.

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KEY is a studio i’ve taken an interest in lately with their variety of talented staff from various backgrounds in the industy

Anyway I would love to get some feedback on this idea and I would welcome any recommendations for what studio or staff you would like to see a spotlight on first. Feel free to comment on this post or on my Twitter and I’ll make sure I read them and take them into account.

That’s all I really wanted to say on this matter, I wanted to make a post on it to gauge interest in this idea and get some ideas on where to start. I hope you look forward to these Studio/Staff spotlights as much as I do. My next review will hopefully be out by the end of the month like usual. Thanks for reading this post, make sure to comment and I will see you on the next VN Completionist.

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One thought on “Studio/Staff Analysis and Editorials

  1. […] I actually have quite a few Ideas already lined up for Editorials but I just haven’t had the time to write them. I’d also planned, whenever I had the time to do it, to write about some Industry related stuff about some of the various studios and staff that work on Visual Novels. Time was the main factor in me doing this but also my Japanese isn’t great and is something I need to work on to do this properly (more on this later). I did a post on this a while back where I discussed the possibility in more detail which you can find here. […]

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